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USCR BEHEMOTH!
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Topic: USCR BEHEMOTH! (Read 3927 times)
Isoulle
Newbie
Posts: 34
Re: USCR BEHEMOTH!
«
Reply #15 on:
December 31, 2009, 03:26:46 am »
Very cool. I'm really liking the UCSR. They're really growing on me.
Logged
MERC-Maple
Global Moderator
Sr. Member
Posts: 475
Re: USCR BEHEMOTH!
«
Reply #16 on:
December 31, 2009, 09:47:30 am »
Quote from: Vaxillus on December 30, 2009, 06:03:41 pm
Quote from: maple on December 30, 2009, 01:15:09 pm
Just like in the real world, a tank can do a lot of damage and can carry a fair amount of armor. But it comes at a price. It is heavy, so it is slow.
Just because I have to be a know it all, tanks are actually extremely fast in the open. City landscapes, with tight corners, as well as tanks traps and minefields force them to move slowly.
Touche.
I was looking at it from the urban/ city fighting stand-point, but you are correct, in the open most modern tanks are fairly fast and still bring awesome fire power to the arena. But, as you stated, in an urban enviroment, especially when collateral damage needs to be avoided, tanks make big (and slow) targets.
Anyway, back on topic. Can't wait to see the greens for this guy. (First, I need to see the KemVar assassin greens!) I have a feeling that by the time the USCR hit the table, we all will have figured out some ways of putting down the Behemoth. If need be, we can just hire the FFC to do it for us.
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Welcome to the Cause!
Sikil
Full Member
Posts: 125
MERCS Operative
Re: USCR BEHEMOTH!
«
Reply #17 on:
December 31, 2009, 07:59:39 pm »
Either figure that out or follow the old saying:
"If you can't beat them, join them!"
Logged
Cyrddin
Newbie
Posts: 16
Re: USCR BEHEMOTH!
«
Reply #18 on:
January 01, 2010, 01:15:49 am »
The Behemoth looks great! I can't wait to get my hands on it.
Logged
Tinman
Newbie
Posts: 7
Re: USCR BEHEMOTH!
«
Reply #19 on:
January 04, 2010, 12:25:48 am »
Quote from: maple on December 31, 2009, 09:47:30 am
Quote from: Vaxillus on December 30, 2009, 06:03:41 pm
Quote from: maple on December 30, 2009, 01:15:09 pm
Just like in the real world, a tank can do a lot of damage and can carry a fair amount of armor. But it comes at a price. It is heavy, so it is slow.
Just because I have to be a know it all, tanks are actually extremely fast in the open. City landscapes, with tight corners, as well as tanks traps and minefields force them to move slowly.
Touche.
I was looking at it from the urban/ city fighting stand-point, but you are correct, in the open most modern tanks are fairly fast and still bring awesome fire power to the arena. But, as you stated, in an urban enviroment, especially when collateral damage needs to be avoided, tanks make big (and slow) targets.
Anyway, back on topic. Can't wait to see the greens for this guy. (First, I need to see the KemVar assassin greens!) I have a feeling that by the time the USCR hit the table, we all will have figured out some ways of putting down the Behemoth. If need be, we can just hire the FFC to do it for us.
Love the concept art so far. I think painting them white will make them look spectacular.
Anyways back to the off topic part, tanks are one of the fastest ground combat vehicles the military uses. Speaking from experience, the M1 series tanks are governed to 45mph, however taking the governor off is a simple process, allowing the tank to go so fast the tracks can literally be blown off(not before the rubber treads have melted away though,
) In an urban environment tanks are again one of the fastest (only outpaced by bikes) vehicles. Acceptable collateral damage is necessary to achieve those speeds, but that is why it is acceptable
Logged
Mugen
Newbie
Posts: 26
Re: USCR BEHEMOTH!
«
Reply #20 on:
January 07, 2010, 09:13:35 am »
can't wait for these miiiiiniiiiis
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jack frost
Newbie
Posts: 25
Re: USCR BEHEMOTH!
«
Reply #21 on:
January 11, 2010, 12:38:07 pm »
ze great nation of khador approves zis behemoth
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Genetic
Newbie
Posts: 40
It's all Genetics
Re: USCR BEHEMOTH!
«
Reply #22 on:
January 16, 2010, 11:31:31 pm »
mmmm that looks cool... i must have 1
Logged
Si vis pacem, para bellum!
"If you wish for peace, prepare for war"
CrazyBones
Newbie
Posts: 3
Re: USCR BEHEMOTH!
«
Reply #23 on:
March 04, 2010, 01:31:50 pm »
If the model looks anything like the concept art it will be an amazing piece!
Logged
My imaginary friend thinks you have issues....
MERC-Khan
Global Moderator
Sr. Member
Posts: 355
Re: USCR BEHEMOTH!
«
Reply #24 on:
March 04, 2010, 03:17:09 pm »
Quote from: CrazyBones on March 04, 2010, 01:31:50 pm
If the model looks anything like the concept art it will be an amazing piece!
Welcome! Its always good to see new faces around the forum.
And yes, Keith does a superb job on the concept art. (The Behemoth especially should look really cool on the tabletop)
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diesel
Newbie
Posts: 6
Re: USCR BEHEMOTH!
«
Reply #25 on:
March 04, 2010, 08:28:04 pm »
Yeah Massive fan of the USCR artwork.....if the minis are as awesome (which I believe they will be) consider me sold!
Deez
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Malcontent
Newbie
Posts: 6
Re: USCR BEHEMOTH!
«
Reply #26 on:
June 05, 2010, 09:55:00 pm »
Wow, my mind has been blown.
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